PalSupervisor Wiki ๐ฎ๐ก๏ธ
Enterprise Native Supervisor, Proactive Anti-Cheat & Event Engine for Palworld Dedicated Servers
Welcome to the official documentation wiki for PalSupervisor-DLL. PalSupervisor is engineered in high-performance C++20 as a drop-in native extension (version.dll) integrating directly with the Unreal Engine 5.1.1 runtime.
Key Capabilities
- โก Sub-Microsecond Memory Detours: Hooks directly into
UObject::ProcessEventand CDO functions with zero tick delay or TPS degradation. - ๐ก๏ธ Proactive Anti-Cheat Matrix: Real-time detection of speed manipulation, infinite stamina, illegal damage spikes, and spoofed network packets.
- โจ Unified Player Buffs & Visual Auras: Customizable multiplier presets, server-wide world buffs, and 19 purely cosmetic visual particle auras with zero damage ticks and active summoned Pal dual-application.
- ๐ฌ 175 Native In-Game Commands: Full moderation,
/admindirect authentication, base management & clean wipe, economy & shop, inventory editing, instant teleportation, and player state manipulation. - ๐ Dynamic Boss & Raid Engine: Summon custom multi-tier boss encounters from JSON templates with minions, custom loot tables, and broadcast banners.
- ๐งน Autonomous Server Janitor: Scheduled background engine to demolish abandoned wild structures, purge ground item clutter, and execute periodic world saves.
- ๐ 245+ Embedded REST API Endpoints: Built-in HTTP daemon on port
27020for remote bot integration, live spatial radar, and web dashboard management.