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PalSupervisor Wiki ๐ŸŽฎ๐Ÿ›ก๏ธ

Enterprise Native Supervisor, Proactive Anti-Cheat & Event Engine for Palworld Dedicated Servers

Welcome to the official documentation wiki for PalSupervisor-DLL. PalSupervisor is engineered in high-performance C++20 as a drop-in native extension (version.dll) integrating directly with the Unreal Engine 5.1.1 runtime.


Key Capabilities

  • โšก Sub-Microsecond Memory Detours: Hooks directly into UObject::ProcessEvent and CDO functions with zero tick delay or TPS degradation.
  • ๐Ÿ›ก๏ธ Proactive Anti-Cheat Matrix: Real-time detection of speed manipulation, infinite stamina, illegal damage spikes, and spoofed network packets.
  • โœจ Unified Player Buffs & Visual Auras: Customizable multiplier presets, server-wide world buffs, and 19 purely cosmetic visual particle auras with zero damage ticks and active summoned Pal dual-application.
  • ๐Ÿ’ฌ 175 Native In-Game Commands: Full moderation, /admin direct authentication, base management & clean wipe, economy & shop, inventory editing, instant teleportation, and player state manipulation.
  • ๐Ÿ‘‘ Dynamic Boss & Raid Engine: Summon custom multi-tier boss encounters from JSON templates with minions, custom loot tables, and broadcast banners.
  • ๐Ÿงน Autonomous Server Janitor: Scheduled background engine to demolish abandoned wild structures, purge ground item clutter, and execute periodic world saves.
  • ๐ŸŒ 245+ Embedded REST API Endpoints: Built-in HTTP daemon on port 27020 for remote bot integration, live spatial radar, and web dashboard management.